The subject under consideration refers to a specific iteration of a fighting game, encompassing three titles within a particular franchise, accessible through internet connectivity. This allows players to engage in competitive or cooperative gameplay remotely. The term identifies not only the game itself but also the method of accessing and playing it.
The capacity to engage in this specific collection of games online presents advantages such as increased accessibility, allowing individuals to participate regardless of geographical location. The historical context highlights a shift from primarily local multiplayer experiences to a globally connected gaming environment, enriching player engagement and longevity of the game’s appeal through ongoing competition and community interaction.